worldmap

Parent: form

Defines a map that displays a players position on the mud. Refer to map for more information.

filename string
The filename of the map image. Should be same proportions as the mud width and height.

spotcolor COLOR
Specifies the color of the spot on the map that is used to display the position of a player on the map.

width ,height integer
Initial visual height and width of the map. Can be changed by the user

walkto string
The mud string used to send to the mud specifying the position a player wants to walk to. In SWLPC it is 'walkto @x @y'.

stop string
When a player clicks on the 'stop' button this is the mud command sent to the mud to say the player wants to stop. In SWLPC it is 'stop'.

walktocolor COLOR
When a player clicks on the map a walkto spot is drawn specifying where the player wants to walk to. This the color of this spot.

icon string
The icon file of the map. Is an 'ico' file. Is seen in the caption panel of the map and the button at the bottom of the screen.

initialmagnification integer
Is the initial zoom on the map. By default it is zero indicating the entire map is displayed to the user, that is a world view.