Parent : form
Related to the telnet text that comes from the mud this is displayed in the mud client. For example:

fontname string
Font face used for the telnet font from the mud. Overrides 'fontname' in form
fontsize integer
Size of the telnet font.
echomovement boolean
Echo the players room movement eg if a player moves to the northern exit then display north in the telnet screen.
backgroundtexture string
Texture used at the bottom right hand corner of the mud client to make fonts easier to see. Eg if the background is white and the font it white then it would be hard to see if there was no background texture. Can be seen in the picture above.
editboxlinewait integer
When using an edit box the amount of time in ms before send each line in the edit box.
VIEWPORT position
The follow attributes allows the position of the telnet viewport to be positioned. The view port is positioned relative to the bottom of the mud client.
viewportbottom integer
The number of pixel up from the bottom of the client screen.
viewportleft integer
Pixels left from client screen.
viewportwidth integer
Number if pixels wide
viewportheight integer
Pixel height for view port