camera

Parent : singlesceneitems

Configures the camera. Refer to the camera view document for more information.

focallength float
Focal length of the camera

depthofview float
Distance away fromm the camera at which objects are no longer renderered.

heightcalculation heightcalculation
How the height of the camera about the ground is calculated. Is the same way as an object.

pitchmax float
The maximum pitch angle of the camera. Stops players directly looking at the ground or sky and getting disoriented.

cameraheightoffset float
Height of the camera off the ground in both third and first person modes

thirdpersondist float
In third person mode the distance that the players camera starts off from behind his character.

thirdpersonheight float
In third person mode the height the players camera starts off from behind his character

thirdpersonmaxdist float
The maximum distance a camera can go behind his camera in third person mode

wheeldelta float
Speed at which moving the mousewheel moves the person in and out of third person perspective